// Aphex.cfg // Teamfortress 2.30 // Three-button-mouse Echo *** Execing aphex_tf_3bm(GL) *** // Standard bindings unbind a unbind b unbind c unbind d unbind e unbind f bind g "+gren1" bind h "+gren2" unbind i unbind j unbind k unbind l unbind m unbind n unbind o unbind p unbind q unbind r unbind s bind t "messagemode" unbind u unbind v bind w "discard" unbind x bind y "messagemode2" unbind z bind 1 "impulse 1" bind 2 "impulse 2" bind 3 "impulse 3" bind 4 "impulse 4" bind 5 "impulse 5" bind 6 "impulse 6" bind 7 "impulse 7" bind 8 "impulse 8" bind 9 "impulse 9" bind MOUSE1 "+attack" bind MOUSE2 "+jump" bind TAB "+showscores" unbind ENTER bind ESCAPE "togglemenu" bind SPACE "+jump" bind + "sizeup" bind - "sizedown" bind ~ "toggleconsole" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind CTRL "+attack" bind SHIFT "+speed" unbind F1 unbind F2 unbind F3 unbind F4 unbind F5 unbind F6 unbind F9 unbind F10 unbind F11 unbind F12 //Keyboard and mouse rotation bind / "mouse_airscout" alias mouse_airscout "bind mouse1 +attack;bind mouse2 +jump;bind mouse3 jetjump;unbind DEL;unbind ENTER;echo <<< Airscout (1) >>>;bind / mouse_sniper" alias mouse_sniper "bind mouse1 +attack;bind mouse2 +gren1;bind mouse3 snz_in;echo <<< Sniper (2) >>>;bind / mouse_soldier" alias mouse_soldier "bind mouse1 +attack;bind mouse2 +jump;bind mouse3 +gren1;echo <<< Soldier (3) >>>;bind / mouse_demoman" alias mouse_demoman "bind mouse1 +attack;bind mouse2 +jump;bind mouse3 detpipe;bind e +det5;bind d +det20;bind c +det50;echo <<< Demoman (4) >>>;bind / mouse_pyro" alias mouse_pyro "bind mouse1 +attack;bind mouse2 +jump;bind mouse3 pyro_rock;echo <<< Pyro (5) >>>;unbind e;unbind d;unbind c;bind / mouse_eng_gren" alias mouse_eng_gren "bind mouse2 +jump;bind mouse3 +gren2;echo <<< Enginner w/ EMPgrenade (6) >>>;bind / mouse_eng_rail" alias mouse_eng_rail "bind mouse2 +jump;bind mouse3 rail;echo <<< Enginner w/ rail/spanner swap (7) >>>;bind / mouse_airscout" //Engineer rail/spanner swap alias rail "impulse 1;bind mouse3 spanner" alias spanner "impulse 2;bind mouse3 rail" //Mouse sniperzoom alias snz_in "fov 30.00;sensitivity 1.67;bind mouse3 snz_out" alias snz_out "fov 90;sensitivity 5;bind mouse3 snz_in" //Netgraph alias net1 "r_netgraph 1;echo Graph ON...;wait;bind \ net2" alias net2 "r_netgraph 0;echo Graph OFF...;wait;bind \ net1" bind "\" "net1" //Grenade countdown alias countdown "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;echo 3;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;echo 2;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;echo 1;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;echo Boom" //Name alias name_aphex "name ÁpHEø" //Pyro quickrocket alias pyro_rock "impulse 7;+attack;wait;impulse 6;-attack" //Servers alias qw1 "echo TFZONE 1 (Fragzone);connect 194.198.184.102:27500" //Standard settings joystick "0" noaim "1" name "ÁpHEø" rate "2500" crosshair "1" gamma "0.75" sensitivity 5 //Gl settings gl_playermip 2 gl_ztrick 1 gl_cull 1 gl_nobind 0 gl_polyblend 0 gl_flashblend 0 gl_keeptjunctions 0 gl_smoothmodels 1 gl_affinemodels 1 gl_finish 0 echo Done